Abstract |
The number of
computing devices that people encounter in their daily life is increasing.
Beyond the typical form factor of a desktop computer, computing devices are
becoming smaller, abundant, and ubiquitously available. The vision of
`ubiquitous computing' is more apparent today with a myriad of connected
everyday things known as Internet-of-Things (IoT). Both ubiquitous computing
and IoT emphasize environment-centric sensing and service provision through
ambient intelligence. On the other hand, wearable computing complements the
aforementioned environment-centric view with an intimate first-person view
realized by always-on, always accessible, and always connected wearables to
sense the human. Rapid advancements in ubiquitous computing and wearable computing
have established viable infrastructure to connect people over long distances to
neutralize the barriers of physical locations. The recent Covid-19 pandemic
accelerated the use of this type of technology in forms of remote
collaboration, work-from-home, teleconferencing, online education, and
metaverse enriched with various configurations of augmented reality (AR),
virtual reality (VR), mixed reality (MR), and extended reality (XR).
In this paper,
we propose a conceptual framework for smartglass-assisted interactive
telementoring. More specifically roles of functional components are defined and
interfaces between components are elaborated. |